Monday, September 29, 2014
Saturday, September 27, 2014
We do not really experience time - we experience the discrepancy between our own change and our simulated version of time.
We panic when we start measuring out this discrepancy with our breath. If we breathed time the way a clock holds it between its hands, time, at least our simulation of it, would cease to exist.
We would be freed from our existential panic, and with any luck, we may indeed be freed even from ourselves.
In dance we synchronize ourselves completely with our simulation of time, and in meditation, we strip ourselves from our simulation of time.
Somewhere between dance and meditation is where we usually are when we actually experience the moment instead of our simulation of it.
But being in the moment is like being a raindrop falling into the sea, in that the line the separates ourselves from the sea of moments, disappears.
And thus we do not really experience time - because if we were really experiencing time, we would not be conscious of it. Ignorance is bliss, but how often do we get there?
Turns out ignorance is hard work!
We panic when we start measuring out this discrepancy with our breath. If we breathed time the way a clock holds it between its hands, time, at least our simulation of it, would cease to exist.
We would be freed from our existential panic, and with any luck, we may indeed be freed even from ourselves.
In dance we synchronize ourselves completely with our simulation of time, and in meditation, we strip ourselves from our simulation of time.
Somewhere between dance and meditation is where we usually are when we actually experience the moment instead of our simulation of it.
But being in the moment is like being a raindrop falling into the sea, in that the line the separates ourselves from the sea of moments, disappears.
And thus we do not really experience time - because if we were really experiencing time, we would not be conscious of it. Ignorance is bliss, but how often do we get there?
Turns out ignorance is hard work!
Monday, September 22, 2014
The problem with life is that because of what we do to survive it, we tend to want to believe there is something intrinsically valuable about the pain we live through - to the extent we do everything we can to remember that pain. That is how most countries write their own history for their children. But we know that pain grabs you and cripples you until your mind can think of nothing but the pain, leaving you little to absorb what history really meant to teach you. It is really no wonder what history tends to repeat itself.
All history has equal value to us because it's a database of behavioral patterns.
History should be analyzed as data, not sold to the younger generation like a patent portfolio used to make claims on powers based on historical precedence.
We are a connected people. All history is our history, because no history happened in isolation.
What you get when you try to isolate regional histories is not a different history, but a biased narrative of history.
Tuesday, September 16, 2014
Move
Don't cry don't stop
Let's go let's dance
Move your hips to the beat
Let the rhythm take the run
Don't think don't recall
When there's music in the air you give it everything you have
The past ain't worth reliving with the present in your hands
All the pain all the living
All the need to be existing
All the mornings waking up to yet another day's routine
No ifs no buts no wanting out of this
You choose your own game you gotta play it to the end
Don't cry don't stop
Let's go let's dance
Move your hips to the beat
Let the rhythm take the run
Don't think don't recall
When the day is in your face you give it everything you have
The dream ain't worth the talk with Chance riding on your breath.
Move on the beat
Groove to the flow
You have your condition I have my shit
Stay with the pain
Live through the blow
These are the qualifications I know
Improvise innovate absorb liberate
Here's the situation are you up for it?
Be real. Be fake.
Be there. Be safe.
You only live once
What is the risk?
Don't cry don't stop
Let's go let's dance
Move your hips to the beat
Let the rhythm take the run
Don't think don't recall
When life is breathing in the air you feed it everything you dare
This is your legacy
What do you have?
Let's go let's dance
Move your hips to the beat
Let the rhythm take the run
Don't think don't recall
When there's music in the air you give it everything you have
The past ain't worth reliving with the present in your hands
All the pain all the living
All the need to be existing
All the mornings waking up to yet another day's routine
No ifs no buts no wanting out of this
You choose your own game you gotta play it to the end
Don't cry don't stop
Let's go let's dance
Move your hips to the beat
Let the rhythm take the run
Don't think don't recall
When the day is in your face you give it everything you have
The dream ain't worth the talk with Chance riding on your breath.
Move on the beat
Groove to the flow
You have your condition I have my shit
Stay with the pain
Live through the blow
These are the qualifications I know
Improvise innovate absorb liberate
Here's the situation are you up for it?
Be real. Be fake.
Be there. Be safe.
You only live once
What is the risk?
Don't cry don't stop
Let's go let's dance
Move your hips to the beat
Let the rhythm take the run
Don't think don't recall
When life is breathing in the air you feed it everything you dare
This is your legacy
What do you have?
Friday, September 05, 2014
Thursday, September 04, 2014
An actionable definition of : computer program
An actionable definition of : computer program
The experience a user gets when interacting with a machine called a computer, created by controlling how a computer behaves in response to stimulus (called input) from a user, or by controlling how a user responses to the perceived characteristics of the computer's behavior.
It just struck me that there is so little difference between a computer program and music. That the only time you cannot deny it is a program is when someone is running it. That the source code can no more be the program as can music be heard on a manuscript. That while the process of creating the program may be in isolation, the user is part of the program as much as the listener is part of the music. That programs rarely exist in vacuum but run in an environment full of things such as process scheduling priorities, third party libraries, logic implemented in hardware, just as music is rarely heard in the absolute silence of sounds and personal histories.
The term "user interface" used to mean the pictures on the screen designed by designers for real programmers to follow. Now it's called "user experience" but programmers still think its secondary. So let me say it: the experience IS the program.
Certainly, "real" programs doing heavy duty computing for highly intelligent professionals don't "need" a pretty interface. But whatever "ugly" interface preferred by these users, is perfect only because it is in harmony with the tone of the user'a behavior - just as not all music need words or harmony or melodies.
This brings me to propose that there is a 4:33 of computer programs - shutdown.exe. It is the ultimate expression of what a program can be: the experience of a program can extend beyond the runtime of the program. Shutdown.exe demands a response from its user like no other program does. Sitting through a whole four minutes of it, is like a form of anti-meditation - you can't really sit down and focus on experiencing it.
It is a sad thing that few will get to appreciate the deep conversations between the user and the computer in the 4:33 of programs. Even more so that many platforms are removing the idea of shutdown from the user's universe completely. In a way it's
like claiming that 4:33 isn't music.
There is a host of reasons why well meaning people are in the business of removing shutdown.exe - but it is comforting that reality is currently winning; shutdown.exe has largely been upgraded to demand-reboot-after-updating-while-you're-halfway-through-your-essay.exe. Sure, there is a reality out there where shutdown.exe completely does not exist, but for now, before you say fuck to that annoying pop up the next time - treasure it while it lasts.
The experience a user gets when interacting with a machine called a computer, created by controlling how a computer behaves in response to stimulus (called input) from a user, or by controlling how a user responses to the perceived characteristics of the computer's behavior.
It just struck me that there is so little difference between a computer program and music. That the only time you cannot deny it is a program is when someone is running it. That the source code can no more be the program as can music be heard on a manuscript. That while the process of creating the program may be in isolation, the user is part of the program as much as the listener is part of the music. That programs rarely exist in vacuum but run in an environment full of things such as process scheduling priorities, third party libraries, logic implemented in hardware, just as music is rarely heard in the absolute silence of sounds and personal histories.
The term "user interface" used to mean the pictures on the screen designed by designers for real programmers to follow. Now it's called "user experience" but programmers still think its secondary. So let me say it: the experience IS the program.
Certainly, "real" programs doing heavy duty computing for highly intelligent professionals don't "need" a pretty interface. But whatever "ugly" interface preferred by these users, is perfect only because it is in harmony with the tone of the user'a behavior - just as not all music need words or harmony or melodies.
This brings me to propose that there is a 4:33 of computer programs - shutdown.exe. It is the ultimate expression of what a program can be: the experience of a program can extend beyond the runtime of the program. Shutdown.exe demands a response from its user like no other program does. Sitting through a whole four minutes of it, is like a form of anti-meditation - you can't really sit down and focus on experiencing it.
It is a sad thing that few will get to appreciate the deep conversations between the user and the computer in the 4:33 of programs. Even more so that many platforms are removing the idea of shutdown from the user's universe completely. In a way it's
like claiming that 4:33 isn't music.
There is a host of reasons why well meaning people are in the business of removing shutdown.exe - but it is comforting that reality is currently winning; shutdown.exe has largely been upgraded to demand-reboot-after-updating-while-you're-halfway-through-your-essay.exe. Sure, there is a reality out there where shutdown.exe completely does not exist, but for now, before you say fuck to that annoying pop up the next time - treasure it while it lasts.
Wednesday, September 03, 2014
An actionable definition of : reality
The collection of conditions perceives to increase or decrease your chances of dying.
Saturday, August 30, 2014
Random Trains - Surviving Prostitution
1. Convenience is being able to enjoy a certain benefit without having to experience the unpleasant experiences usually associated with that benefit.
2. If you honestly think that the "unpleasant experience" is "the journey" that should be enjoyed, then the benefit is not a convenience but an inconvenience you honestly want to avoid.
3. Part of the daily business of surviving is using whatever resources we have to provide this convenience to other people in order to maximize your chances of surviving.
4. When you start considering that your body and time are among these resources, people start labeling what you do "prostitution".
5. They do so while making sure their friends think that whatever they label as "prostitution" must be bad, because they are invested in "the journey", and being able to bypass the unpleasant experiences modifies the game in a way they are unable to handle.
6. They don't want you to think that your body and your time are something that you can think about as resources.
7. But your body, and by extension your health, and your time, and by extension your company, is the only things you really have.
8. However, their proposition makes sense. Consider that all other resources are things that don't really belong to you.
9. It makes so much more sense to take something that isn't really yours and give it to someone else in order to give yourself a higher chance of surviving.
2. If you honestly think that the "unpleasant experience" is "the journey" that should be enjoyed, then the benefit is not a convenience but an inconvenience you honestly want to avoid.
3. Part of the daily business of surviving is using whatever resources we have to provide this convenience to other people in order to maximize your chances of surviving.
4. When you start considering that your body and time are among these resources, people start labeling what you do "prostitution".
5. They do so while making sure their friends think that whatever they label as "prostitution" must be bad, because they are invested in "the journey", and being able to bypass the unpleasant experiences modifies the game in a way they are unable to handle.
6. They don't want you to think that your body and your time are something that you can think about as resources.
7. But your body, and by extension your health, and your time, and by extension your company, is the only things you really have.
8. However, their proposition makes sense. Consider that all other resources are things that don't really belong to you.
9. It makes so much more sense to take something that isn't really yours and give it to someone else in order to give yourself a higher chance of surviving.
Thursday, August 28, 2014
Random thoughts
Random thoughts
Insurance is just a complicated way to allow you not to trust the guy who's gonna help you out in the moment of your most dire needs.
Selfies are the most graphic expression of our fear of oblivion.
Equality is treating everybody like a different animal, lined up from small to big on a very, very long sea-saw pivoting on a fulcrum so that the whole sea-saw is exactly balanced. Inequality is when the fulcrum is shifted so far the sea saw becomes a slide, and the big animals tumble on the small animals while blaming the small animals for not being big enough.
Reality is a drawing made by painting layer upon layer of dreams on the canvas of social constructs around you. How your masterpiece turns out depends on the color of your imagination and what you see on a canvas that is almost never completely white.
Insurance is just a complicated way to allow you not to trust the guy who's gonna help you out in the moment of your most dire needs.
Selfies are the most graphic expression of our fear of oblivion.
Equality is treating everybody like a different animal, lined up from small to big on a very, very long sea-saw pivoting on a fulcrum so that the whole sea-saw is exactly balanced. Inequality is when the fulcrum is shifted so far the sea saw becomes a slide, and the big animals tumble on the small animals while blaming the small animals for not being big enough.
Reality is a drawing made by painting layer upon layer of dreams on the canvas of social constructs around you. How your masterpiece turns out depends on the color of your imagination and what you see on a canvas that is almost never completely white.
Tuesday, August 19, 2014
Perfection
The only imperfection that plagues our otherwise perfect being is our inability to see why everybody else is also perfect.
Saturday, August 16, 2014
Tuesday, August 12, 2014
Depression
If depression has one thing to teach us, it must be that the present moment is the most powerful force at work in us, more powerful than all our personal history and collective civilizations combined.
Tuesday, August 05, 2014
TNBT: gamed natural selection test tube babies
TNBT: gamed natural selection test tube babies
Imagine genetic material taken from eggs and sperms made to compete with a battery of other genes to gain successful traits before combining to form a foetus. If the whole mate finding game is to have superior offspring, why not fast-forward evolution?
Imagine genetic material taken from eggs and sperms made to compete with a battery of other genes to gain successful traits before combining to form a foetus. If the whole mate finding game is to have superior offspring, why not fast-forward evolution?
Saturday, August 02, 2014
Friday, August 01, 2014
Tuesday, July 29, 2014
Wednesday, July 23, 2014
Why world peace is impossible is very simple : we have all been
brainwashed beyond being able to let our children really believe that
the "enemies", the "criminals", the "terrorists", the "deviants", the
poor, the foreigner, the "opposition", and the "uncultured" are exactly
like us and are just as deserving of what life has to offer as
ourselves.
***
Religions are man made. Cultures are man made. Politics are man made. Crimes are also man made. There is no such thing as crime in nature. By creating the idea of crime, we create a "society" and an "underground society" that cannot agree. Not that I support antisocial forces, but both society and underground society are part of a bigger picture.
For me the issue is beyond religion, nationalism, race, language, culture, history, and goes down to what we think collective living and societies are, spanning all forms of identity.
***
Selfishness is a key feature of our biology. So is empathy. But these two are not contradictory, but bound together by self-(less)-ness.
If you spread your sense of identity, your "self-ness" beyond your skin, beyond your kin, selfishness becomes essential for the survival of the Whole! In this light, heroes are simply superhuman-ly selfish people!
The beautiful thing about this model is that, when something goes "wrong", there is no need for punishment, no need to define Crime, because the Whole is in pain together.
***
Religions are man made. Cultures are man made. Politics are man made. Crimes are also man made. There is no such thing as crime in nature. By creating the idea of crime, we create a "society" and an "underground society" that cannot agree. Not that I support antisocial forces, but both society and underground society are part of a bigger picture.
For me the issue is beyond religion, nationalism, race, language, culture, history, and goes down to what we think collective living and societies are, spanning all forms of identity.
***
Selfishness is a key feature of our biology. So is empathy. But these two are not contradictory, but bound together by self-(less)-ness.
If you spread your sense of identity, your "self-ness" beyond your skin, beyond your kin, selfishness becomes essential for the survival of the Whole! In this light, heroes are simply superhuman-ly selfish people!
The beautiful thing about this model is that, when something goes "wrong", there is no need for punishment, no need to define Crime, because the Whole is in pain together.
Sunday, July 20, 2014
Live
When everything around you has become measurable, scientific, and predictable, you know that you have stopped growing and started dying. Growth is always full of chaotic power, brimming with uncertain possibilities, and a refusal to be bound and tamed.
Friday, July 11, 2014
Reading
Why do you read, if not to live lives you cannot live, that your understanding of the mind be widened, that your capacity for compassion be deepened?
Monday, July 07, 2014
Pain
Pain is the struggle against death. It is the same pain of growing up. It is the same pain of growing old. It is the same pain you fear when you have substituted that pain with shrewdness and wealth, when you forget that the struggle against death is never over. No, it is not over. It is only over when you have learnt to breathe that struggle like air. It is only over when death overtakes you and leave you nothing to struggle against.
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