Tuesday, May 11, 2021
タイプです。
タイプってマッチングする仕様みたいなものじゃないでしょうか。つまり、仕様に準じたものなら、タイプです。
言い換えれば、条件すら満たせば誰だってタイプ=互換部品の候補になれますので、別にあなたじゃなくても困ることはない。
タイプと言われる時点であなたは唯一無二のあなたとして特別視されていない。あなたじゃないと行けない理由がないわけです。
そう、タイプでも、タイプじゃなくても、残酷な現実です。
Friday, May 07, 2021
エネルギー
電気機器は基本的にその発電機の出力量以下の電力で作られるが、起業する人が工場を作る場合それ以上のエネルギーが必要になる。その場合は人のエネルギーを譲ってもらうことになる。売り手はその代わりに、買い手からそのエネルギーに相応する対価を貰って生活する。
そうすると、2つの通貨が存在することになる。対価を払う時に使用する通貨と、エネルギーという通貨。
タダで核融合発電機をもらうなんて仕事せずに食って行けて社会の秩序が崩れると思われるけど、実はそれ以前に崩れてる。先進AIの社会では人間がいなくても資本主が価値の創出ができる社会になったから、社会が働かずに食って行ける人と、働けずに餓死する人に分裂した。働かず者食うべからずなど通用しない時代の始まりだった。
お金は資源の分配に何千年も使われてきたけど、殆どの労働が自動化できちゃった時代では、親から大金を相続してない人には何も分配されないし、お金の価値自体の変動にまで翻弄される。
でもいつの時代でも、形が変わってもエネルギーだけは絶対的だ。エネルギーは命と言えなくても、エネルギーは生命力と言っても良いでしょう。
Monday, March 22, 2021
プラスチックは素晴らしい発明だと思う。本来なら軽くて長持ちという特徴を最大に生かすべきですが、資本社会は「安さ」という特徴に噛み付いた。
シングルユースプラスチックが問題なら、何回も繰り返して使えるようにすればいい。クリーニング屋さんにホワイトシャツを出したらプラスチックのハンガーで仕上がるけど、ハンガーは基本的にお店に返したら再利用される。
レジ袋もハンガーのようにちゃんとした袋を製造すれば返却できるようにすればいい。もちろん回収や消毒などはコストがかかる。けど、それは「便利」で稼いでる企業が本来考えるべき課題です。仮にレジ袋が全面に禁止されたらオレは恐らく店舗にカバンを持って行くじゃなくて、アマゾンで買うことにする。
レジ袋を有料化しても、レジ袋を提案した企業のビジネスモデルになんの変化もなく、逆に環境問題をレジ袋を使用する消費者に転嫁できてしまった。レジ袋を有料化せずに、提供側に課税してレジ袋の「安さ」を無効化できれば袋の回収や商品の配達のコストが妥当にみえてくるじゃないか?
追伸。レジ袋の代わりにトートバッグを使う方が多いですが、プラスチック廃棄問題とは別の環境問題ですが、トートバッグを製造する為のエネルギーとレジ袋を製造する為のエネルギーを比較すればトートバッグは素材によってレジ袋の50〜2万倍だそうです。つまり、トートバッグ2枚持っていればすでに一生分のレジ袋を超えてる。レジでホイホイ売るものではありません。
Friday, December 04, 2020
拝啓十五の君へ
あれからさらに十年
誰にも話せない悩みの種
消えるどころか
立派な木になっている
苦しい中で今を生きている
何一つ変わってないかもしれないけど
十五の時より
今の方が幸せだと
言いきれる
悩みの木が消えたわけではない
ただ
喜びの木も
大事に大事に
同じぐらい大きく
育ててきた。
拝啓三十の君へ
拝啓四十の君へ
よく頑張りました
ありがとう。
拝啓五十の君へ
喜びの木が
もっともっと
大きくなるといいね。
Thursday, November 05, 2020
Dunning Krugger levels
you don't know that you do not know
starter
you know that you do not know
newbie
you know that you know
apprentice
you know that you do not know what you do not know
maturity
you know that you know what you know
veteran
you do not know that you know what you do not know
master
you know that your know what you do not know
god level
you know
Saturday, September 26, 2020
Thursday, July 09, 2020
planning and projection
-> budget management
-> personal finance
-> economics
-> sales and management
-> statistics and risk management
-> pure mathematics
-> business track
navigating the human world
-> first language
-> acting and social skills
-> critical thinking
-> second language
-> human geography
-> politics
-> minority experience
-> history
-> law track
navigating the physical world
-> physical education
-> physical geography
-> sports performance and nutrition
-> basic survival skills
-> physics
-> biology
-> chemistry
-> medicine/science track
navigating the human condition
-> "how things work"
-> programming
-> music
-> art and design
-> listening and communication
-> psychology and stress management
-> literature
-> systems and solutions
-> anthropology and sociology
-> engineering track
living with the world
-> pets and plants
-> sex education
-> evolution and the environment
-> caring for people
-> diversity and special needs
-> culture, religious studies, and organizational behavior
-> commercial farming and industry
-> energy, culture, and sustainability
-> educational science (teaching)
-> human resource management
-> managememt track
Tuesday, July 07, 2020
The reason why magic requires a sacrifice is that words have power only because we offer up our power to them.
The fact that people are getting so easily triggered by so many words nowadays makes me think Magic is still growing strong despite the rise of Science.
Monday, July 06, 2020
compulsory education blueprint, if i could replace all education
planning and projection
-> budget management
-> personal finance
-> economics
-> sales and management
-> statistics and risk management
-> pure mathematics
navigating the human world
-> first language
-> acting and social skills
-> critical thinking
-> second language
-> human geography
-> politics
-> minority experience
-> history
-> law
navigating the physical world
-> physical education
-> physical geography
-> sports performance and nutrition
-> basic survival skills
-> physics
-> biology
-> chemistry
navigating the human condition
-> "how things work"
-> programming
-> music
-> art and design
-> listening and communication
-> psychology and stress management
-> literature
-> systems and solutions
-> anthropology and sociology
-> engineering
Friday, May 22, 2020
design x parkour
the problem with purpose
the paradigm of purpose is problematic. the idea that the value of a thing is determined before its existence changes everything. it changes the way people live, the way things are used, the way we make sense of existence.
when design is driven by purpose, we create a specification that describes what something isn't by spelling out what it is. and when its creation is driven by economy, we ensure that the thing we make is no more and no less than the specification. what's wrong about that?
let's design a table. let's decide its purpose is for working. let's define work to be computer work. so this table can be described to be a surface raised to waist level so that computers can be put on it. let's say we want to be able to put computers and books on it so it should support up to 100kg. we can then describe the surface to be made of a wooden panel, supported by metal legs. this gives us a framework for costing and pricing decisions. what's bad about this?
we created a wooden surface to support 100kg. by doing so we decided it does not need to withstand greater loads such as when two adults need to stand on top of it to change the fluorescent. it does not need to withstand sideway impacts such as when your dog runs into it. it is not sturdy enough to be makeshift bed. or a shelter during an earthquake. in a way, it comes with all sorts of terms and conditions that we do not see when we look at it. we see a table, a thing. but it is not a table. it is the embodiment of a design specification. it is not a thing, it is a set of rules in physical form.
that's the problem. our physical experience of the world compels us to see things. but we no longer create things. we cannot understand the nature of the objects before us without understanding the context of its design. we need to read the user manual to know if something can be stacked, or washed, or taken outdoors, or thrown away. we live in a physical world that is increasingly complex to maneuver, and at the same time we as a society are simply assuming that people will somehow understand these things without some sort of education.
parkour to me is that education. it teaches how any terrain can be explored safely. it deconstructs the objects before us, taking apart the set of rules it represents and reconstructs it as a real object. and when we see what is really in front of us, we are better primed to navigate it.
when we move in parkour, we are interested in how we interact with the environment, how we interpret the terrain and listen to its rhythm. we are interested in expressing how we are understanding the things in front of us, beyond the prescription of its designer.
by most standards, purpose is how the world is getting built today. every action needs a budget and every approval needs a justification, a purpose. but when we are moving across a terrain, we experience how inadequate the lens is purpose is, and how arbitrary the motion of justification can be.
not every existence needs a purpose to be of value. not things we create. and certainly not you.
Saturday, May 09, 2020
we sleep because
dying is too hard
we are not grown up enough
each night we practice
giving in, or giving up,
when we let the ritual of sleep
swallow us
trusting that we will be born again
when morning comes
reincarnated into the same flesh
the same sins
our days spin into a continuous
gradient of grays
we stop counting
and pretend to forget
the lovers
the cities
and the jobs that fed us,
the friends
the faith
the songs
the fears
and languages that defined us
each a baptism of fire
we have lived
many, many lives
and until we die
whether we are counting or not
in the morning
we will be born again
and we will once more
be young enough
to waste it all over
one more time
Monday, May 04, 2020
PDCA
そもそもこの工程(仕事)はまだ意味があるのか?もっと価値がある何かがないのか?をとい続けねばならない。任された仕事の範囲もそうだけど、視野をさらに広げて言うと、いいエンジニアは必ず頭の片隅で、転職を考えていなければならない。
Plan-do-checkで改善する余地があると判断しても、改善しない場合のリスクを識別(identify)し、放置して別の仕事をやる場合の効果を分析(analyze)し、取るべきActionを戦略化(strategize)しないと、PDCAは返って負の連鎖になる。
戦略戦略よくいうけど、戦略とは、何をやらせるかを決めることではなくて、何を諦めるのかを選ぶのが肝心です。資源は無限にあるものではないから、手を抜いてもいい箇所を活かすのが大事です。真面目な人どうして失敗するかというと、手を抜くノウハウがないからです。
真面目なお客さんに対策対策いつも言われますが、対策しない方が正解の場合も多いです。対策を求めすぎて失敗を許さない。失敗を許さないからPDCAを徹底させる。このどこかで日本の生産力が自滅している。
Thursday, April 09, 2020
and businesses have a dirty secret - they know that most people know what they need but not what they desire; if they sold solutions to answer your basic needs, they will quickly run out of things to sell you.
that's where they figured you out : they will offer you a confusing array of products to address your basic needs, and then paint a million desires for which they have expensive solutions for, so that you will always be seeking but never finding, always be purchasing but never satisfied.
this is the uranium that fuels the economy of growth - growth being a description not of the consumer, but of the business' ability to reap profit.
that's why you scrimp on the essentials and buy into whatever the latest trends tell you what your happiness needs to be made of.
put that in another perspective - for your basic needs that you have no specific interest in beyond necessity, you spend precious time assembling the cheapest components together, struggling through badly built components to have a working solution.
and for your dreams and desires, the cream of life, you relinquish control and throw your money at whatever story businesses tell you to believe in this season. next season, you're still feeling unsatisfied, they will sell you a new dream.
satisfaction is when you decide you've had enough. but the economy is like a drug dealer - they won't make money if you don't come back for more.
so be prudent in your choice but don't cut back on spending on necessities. find your dream and then take responsibility over it - your dreams are too important to be entrusted to someone who doesn't know you, and even more so to a corporation whose whole raison d'etre is profit.
happiness is easy if you spent wisely - money is peripheral but time is priceless - spend wisely.
Saturday, March 21, 2020
the th problem
if you read "saw" and slowly slide your tongue inward to the back of your throat and outward into your teeth, you get the range between the "shore" and "thor" sounds. th is a modified s sound, not a t sound!
"awe" does not have a h sound; adding h to it you get "whore" which does have a h sound. but you don't hear "whore" in "shore" or "thor". there is no h in "sh" and "th" - which means "th" has neither t nor h in it!
what about the buzzing th in "thee" instead of "thief"? try making the d and z sounds together - somewhere between "dee" and "zee" you'll find just the right sound for "thee".
now read "zaw" and slide your tongue to the back of your throat you get the "jaw" sound. if you take the buzzing sound out of both you get the "saw" and "shaw" sounds. why isn't "jaw" spelt "zhaw"? And if you did exactly the same thing with "law" you get "raw", which isn't spelt "lhaw".
so what now? i think so many learners struggle with the English sounds because English consonants are intentionally misleading. the letter h doesn't modify the consonant like a shift key on a keyboard - it replaces it altogether like the alt key. which means h could have been x or j and still worked the same!
so why do we hear the t in "the" as much as we do in "thief"? we've been thoroughly indoctrinated and made to think we're the special ones who have made it to the club. English is messed up and so are we.
therefore we need to think of "the" as "dze", "thief" as "sxief", "jam" as "zjam", "shore" as "sjore", "shrill" as "sjrill", "thrill" as "sxrill", instead of being dicks and telling people they aren't hearing it.
Friday, February 21, 2020
Time is Money
過ぎた一瞬ずつの連鎖の果てに命が尽きる。Time is Life、時間は人生そのものです。
しかしMoney is Time は本当です。時間の節約になる便利な商品は高いけど、時間を自由にしてくれる。その自由な時間で生きたい人生の価値を、商品の値段と天秤にかけて感じたもの、それはあなたの人生の価格です。
納得できない時間を通勤と帰宅の間でいやいや過ごしていると、誰かがあなたの人生を知らぬ間売買している。大手なほど、あなたはいなくても困らない量産物です。
Time is Life、時間と同じように、あなたがあなたであるこの人生は二度と巡ってこない。来世が存在するとしても来世の時間は来世の夢に使いたい。
人生を掛けれるほどの夢は最高のサカナです。(サ)醒めるか、(カ)叶えるか、(ナ)悩まされるか、いつまでも決められなければ持ち越しはありません。
夢は行動で計画になる。継続で習慣になる。冒険で真剣になる。成果で実感する。共有で現実になる。
人生は楽しいに決まってる。誰々のせいでうまく行かない理由を言うのは言い訳です。人生不平等だの社会が歪んでんだので逃げるのは愚痴です。
一所懸命だと知恵が出る。中途半端だと、愚痴が出る。いい加減だと、言い訳がでる。不朽の名言だと思います。
Tuesday, May 21, 2019
英語の練習法をご紹介します。
文法は基礎トレです。直ぐに直すことができないので、継続的に、反復的に練習していいマッスルメモリーを蓄積するがいい。英語で海外で遊べてるから怠ったら、将来動ける範囲が限られてきます。職場でも英語を使いたいならここは避けてはなりません。
語彙は技です。一つ一つの技は色々なシチュエーションで役に立つ。技が偏ると動けなくなるスポットも出てしまうので、広く覚えるがいい。最初は慣れている環境の動きで十分ですが、病院には病院の用語、面接には面接の用語があるので、実際に経験して蓄積して行きましょう。
言い回しはフロウです。人のフロウをよく見て、沢山真似て、そこから自分のスタイルが産まれます。完全に人のスタイルを完コピすると言いたいことが言えなくなるし、よくある言い回しを覚えないと会話のフロウがぎこちなくなる。
会話はスポットです。たくさんの個性が違うスポットで練習する方が、多様な状況に対応できる会話力が生まれる。どんなスポットでも焦らず自分のレベルに合った動きをしなさい。定期的にはチャレンジスポットを挑むと成長しやすいでしょう。とりあえず、足を運んで、スポットに行くんです!
交渉力、説得力はチームメンバーです。言葉を発する度に、誰かがその言葉の影響を受けています。広く浅くより、人と深く関わる方が人を説得する練習が増えます。
人を笑わせるジョーク、感情や思想の共有は練習会です。そこにいる人にしか面白さが理解できないけど、共有した笑いは宝物です。
文章を作るのが難しい方は基礎トレ(文法)と基本の技(語彙)を勉強しなさい。
身近な会話が難しい方は基礎トレ(文法)とフロウ(言い回し)を練習しなさい。
様々な会話が対応できない方は自分のスポット(会話の輪)を守りつつ技(語彙)の範囲を広めて下さい。
ニュースを見ても理解できない方はチームメンバー(説得力)と色々なスポット(会話の生活圏)を回して下さい。
言葉にできない感動を「言葉にできない」としか説明できない方は沢山の練習会(思想の共有)で覚えて下さい。人を笑わせたり、泣かせたり、落ち着かせたりするのを実践して、自分の全てで英語の時間を経験し、脳内回路に英語圏の道を作る。
英語で人を笑わせて幸せにできれば、それがゴールでもいいかと思います。
Wednesday, April 24, 2019
the problem with the concept of Justice
1) it makes you think that people are either good or evil
2) it makes you think punishment somehow alleviates the victim's suffering
3) it makes you think being treated fairly is the natural order of all things
4) it makes you think the law is in itself a moral compass
Thursday, April 18, 2019
the truth of notre dame
we feel so much more about notre dame than so many other issues simply because we have a personal connection with it. we've watched shows about it, read books about it. we've been there with someone memorable, we have photos to show. we have stories to tell about it. stories make things special to us. things that are special to us are beacons in a chaotic world; they give us a sense of direction and hope. that's why we hold them dear.
if we need to feel empathy for important issues, we'll need to tell stories. we need to tell children new stories. but the problem is, we've surrendered our storytelling to Hollywood and the media. we're no longer in control of the stories that matter to us. social networks give us the platform to take back our stories but we end up echoing the stories handed down to us. Trend is the new Tradition. if there's one thing religions are doing right, it's that they're keeping their stories alive.
maybe we're not so much in a post truth world as we are simply story-deprived. we are overwhelmed with facts that we do not know how to weave into a consistent story of the world out there. we do not know how to make a personal connection with all the science that is happening around us. we do not know how to engage with a world that is always changing.
the world has never stopped or started changing. tradition is as much about change as it is about continuity - stability is simply an illusion. pro-science people, being incapable of accepting illusions, may want to get to the bottom of things. but we need illusions. we need lies that help is say to ourselves that we'll never quite be alright but it's okay.
we value truth so much in science that we tend to present facts as-is and assume that "the facts speak for themselves". no, they don't. facts do not convince people; people convince people.
i leave you with Pablo Picasso's famous quote which i think tells us how we need to tell our stories:
"We all know that Art is not truth. Art is a lie that makes us realize truth, at least the truth that is given us to understand. The artist must know the manner whereby to convince others of the truthfulness of his lies. If he only shows in his work that he has searched, and re-searched, for the way to put over lies, he would never accomplish anything."
